#pragma once
#include "DCore.h"
#include "TreeDlg.h"
#include "UIObject.h"

class ToolRun : public DCore
{
public:
	ToolRun(void);
	~ToolRun(void);
	
	TreeDlg m_ToolDlg;
	LPDIRECT3DINDEXBUFFER9		m_pIB;


public:
	void Run()
	{
		DCore::CoreRun();
	}
	bool Init();
	bool Frame();
	bool Render();
	bool Release();

	void InitMatrix();
	void InitRenderBuffer();

	void ProcessInput();
};
